![]() If you are able to estimate their function, you can then estimate when the most optimal time for rolling would be. Random-functions usually use 'seeds' to simulate randomness, and might take the current time (for instance) in milliseconds and use that as its input. Somehow estimate the random()-function Blizzard uses. It will fool a person just looking at it, but it won't fool the need/greed-function or addons that look through the raw data to filter on rolls.ΔΆ. Have an addon installed on every other WoW client that want to see your 'haxed' rolls, then send a command to them to display that roll properly. The server then does its random()-function and send the roll back as an announce to everyone eligible to see it (i.e. ![]() ![]() What happens when you /roll is that the intent of rolling is sent across to the server (along with the range of course, defaulting to 1-100).
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